Tokenomics

1 billion. Capped. 30% for players.

A fixed supply of 1,000,000,000 VDX. 30% is allocated across community, rewards and build purposes; 70% was allocated to the public market and launch mechanics. $VDX is live on Solana.

Official Solana contract Verified here
CjYFgHHd9hDg1ZGcKGJhppNmhLfXFXb1qqj9e6UWpump

Copy always uses the complete address.

Buy $VDX
1BFixed cap

30% — Community, rewards & build

300,000,000 VDX split into clear purposes: player and server rewards, public giveaways and contests announced on X, marketing and creator collaborations, a gradually released team and contributor reserve, and ecosystem development. The full split is listed below — nothing is hidden.

70% — Public market

700,000,000 VDX was allocated to the public market and launch mechanics. No profit, return, price appreciation or guaranteed scarcity is promised.

Allocation breakdown

How the 30% is split

The 300,000,000 VDX creator allocation is divided into clear purposes. These are stated intentions for how the allocation is used — not a promise of value or return.

12%120,000,000 VDX

Player & server rewards

Distributed to players over time through gameplay, reputation, seasons and in-city events.

6%60,000,000 VDX

Community giveaways & contests

Public contests, drops and giveaways announced on X (@ViceDistrictxs). Winners are selected and published openly.

4.5%45,000,000 VDX

Marketing & creator collabs

Campaigns, creator and streamer collaborations, and promotional activity that grows the community.

4.5%45,000,000 VDX

Team & contributors

Reserved for the core team and long-term contributors, released gradually over time.

3%30,000,000 VDX

Ecosystem development

Improving server systems, tooling, the planned exchange and future ecosystem products.

Server rewards

Distributed slowly, to players

Illustrative distribution curve of the 300,000,000 VDX server reward allocation. The curve is configurable and will be adjusted with community input during testing and alpha.

6%
Year 1
14%
Year 2
25%
Year 3
38%
Year 4
52%
Year 5
68%
Year 6
84%
Year 7
100%
Year 8

0.1% burn fee

Qualifying server-market purchases and sales paid in VDX carry a 0.1% fee. Burned VDX is sent to an unrecoverable wallet and permanently removed from circulating supply.

Total VDX burned
0
Last 24h: 0 VDX · no on-chain activity yet

The burn is an economy-balancing mechanism. It does not create guaranteed scarcity and is not a claim about value.

Sinks

Where VDX leaves circulation

Marketplace trading

Peer-to-peer listings settled in VDX pay the qualifying 0.1% fee.

Vehicle trading fees

Rare and auctioned vehicles carry a settlement fee on transfer.

Property trading fees

Deed transfers between players route a small fee to the burn wallet.

Premium crafting

High-tier fabrication and tuning modules consume VDX inputs.

Business licenses

Operating a registered player business requires a periodic license.

Event entries

Championship and tournament entries are paid in VDX.

Burn counters remain zero because no verified buyback or burn activity has been published. VDX is a utility and game-ecosystem token; no profit, return, price appreciation or income is promised.